Flutter is booming in the mobile market as the next revolution. It has proven to hold the potential to win over every mobile technology and become the only choice for cross-platform app development in the future. Follow along and check the first most comprehensive list of Flutter Interview Questions and Answers that will trend on mobile developers interviews in 2020. Exclusive on FullStack.Cafe.
Flutter is an open-source UI toolkit from Google for crafting beautiful, natively compiled applications for desktop, web, and mobile from a single codebase. Flutter apps are built using the Dart programming language.
There are two types of widgets: 1. StatelessWidget : A widget that does not require mutable state. 2. StatefulWidget: A widget that has mutable state.
Dart is an object-oriented, garbage-collected programming language that you use to develop Flutter apps. It was also created by Google, but is open-source, and has community inside and outside Google. Dart was chosen as the language of Flutter for the following reason:
Widgets are important in Flutter because everything within a Flutter application is a Widget , from a simple “Text” to “Buttons” to “Screen Layouts”.
main() and runApp() functions in Flutter?main () function came from Java-like languages so it's where all program started, without it, you can't write any program on Flutter even without UI.runApp() function should return Widget that would be attached to the screen as a root of the Widget Tree that will be rendered.StatelessWidget and StatefulWidget?Stateless : Widget state creates ONLY ONCE, then it can update values but not state explicitly. That's why it has only one class which extends with StatelessWidget. They can never re-run build() method again.
Stateful : Widgets can update their STATE (locally) & values multiple times upon event triggered. That's the reason, the implementation is also different. In this, we have 2 classes, one is StatefulWidget & the other is it's State implementation handler i.e. State<YourWidget>. So if I say, they can re-run build() method again & again based on events triggered.
StatelessWidget will never rebuild by itself (but can from external events). A StatefulWidget can.StatelessWidget is static wheres a StatefulWidget is dynamic.See the diagram below:
Hot Reload
Hot Restart
Required Parameters
Dart required parameters are the arguments that are passed to a function and the function or method required all those parameters to complete its code block.
findVolume(int length, int breath, int height) {
print('length = $length, breath = $breath, height = $height');
}
findVolume(10,20,30);Optional Parameters
{ }
- eg. getUrl(int color, [int favNum])
- Positional
- Parameters wrapped by [ ])
- eg. getUrl(int color, {int favNum})
- Default
- Assigning a default value to a parameter.
- eg. getUrl(int color, [int favNum = 6])There are two kinds of streams. 1. Single subscription streams - The most common kind of stream. - It contains a sequence of events that are parts of a larger whole. Events need to be delivered in the correct order and without missing any of them. - This is the kind of stream you get when you read a file or receive a web request. - Such a stream can only be listened to once. Listening again later could mean missing out on initial events, and then the rest of the stream makes no sense. - When you start listening, the data will be fetched and provided in chunks.
Solution is:
import 'package:flutter/foundation.dart' as Foundation;then you can use kReleaseMode like
if(Foundation.kReleaseMode){ // is Release Mode ??
print('release mode');
} else {
print('debug mode');
}Future and Stream classes. Future<int> sumStream(Stream<int> stream) async {
var sum = 0;
await for (var value in stream) {
sum += value;
}
return sum;
}listen() from the Stream API.Null-aware operators? int a; // The initial value of a is null.
a ??= 3;
print(a); // <-- Prints 3.
a ??= 5;
print(a); // <-- Still prints 3. print(1 ?? 3); // <-- Prints 1.
print(null ?? 12); // <-- Prints 12.Key is an identifier for Widgets, Elements and SemanticsNodes.Key should either subclass LocalKey or GlobalKey.ScopedModel and BLoC (Business Logic Components) are common Flutter app architecture patterns to help separate business logic from UI code and using fewer Stateful Widgets.
Scoped Model is a third-party package that is not included into Flutter framework. It's a set of utilities that allow you to easily pass a data Model from a parent Widget down to its descendants. In addition, it also rebuilds all of the children that use the model when the model is updated. This library was originally extracted from the Fuchsia codebase.
BLoC stands for Business Logic Components. It helps in managing state and make access to data from a central place in your project. The gist of BLoC is that everything in the app should be represented as stream of events: widgets submit events; other widgets will respond. BLoC sits in the middle, managing the conversation.
flutter run --profile compiles to profile mode.flutter run --release compiles to release mode. flutter build <target>. Java Functions are first class objects in Dart and can be passed as parameters to other functions.callback:
button.setOnClickListener(new View.OnClickListener() {
@override
public void onClick(View view) {
// Do something here
}
}
);(Notice that this is only the code for setting up a listener. Defining a button requires separate XML code.)
Dart equivalent:
FlatButton(
onPressed: () {
// Do something here
}
)(Dart does both declaration as well as setting up the callback.) This becomes much cleaner and organised and helps us avoid unnecessary complication.
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