Redis offers a great deal of support for developing efficient caching mechanisms. It takes only a couple of minutes to implement a cache mechanism and get it working with any application. Follow along to learn 25 most common Redis Interview Questions and Answers for your next senior web developer interview.
Redis, which stands for Remote Dictionary Server, is a fast, open-source, in-memory key-value data store for use as a database, cache, message broker, and queue.
You can run atomic operations, like appending to a string; incrementing the value in a hash; pushing an element to a list; computing set intersection, union and difference; or getting the member with highest ranking in a sorted set.
In order to achieve performance, Redis works with an in-memory dataset. Depending on your use case, you can persist it either by dumping the dataset to disk every once in a while, or by appending each command to a log. Persistence can be optionally disabled, if you just need a feature-rich, networked, in-memory cache.
Redis is a popular choice for caching, session management, gaming, leaderboards, real-time analytics, geospatial, ride-hailing, chat/messaging, media streaming, and pub/sub apps.
Redis supports so-called "snapshots". This means that it will do a complete copy of whats in memory at some points in time (e.g. every full hour). When you lose power between two snapshots, you will lose the data from the time between the last snapshot and the crash (doesn't have to be a power outage..). Redis trades data safety versus performance, like most NoSQL-DBs do.
Redis saves data in one of the following cases:
BGSAVE commandBut data in redis is not really persistent, because:
BGSAVE operation can only be performed if you have enough free RAM (the amount of extra RAM is equal to the size of redis DB)Like a cache Redis offers:
But unlike a cash Redis:
MULTI, EXEC, DISCARD and WATCH are the foundation of transactions in Redis. They allow the execution of a group of commands in a single step, with two important guarantees:
Pipelining is primarily a network optimization. It essentially means the client buffers up a bunch of commands and ships them to the server in one go. The commands are not guaranteed to be executed in a transaction. The benefit here is saving network round trip time for every command.
Redis is single threaded so an individual command is always atomic, but two given commands from different clients can execute in sequence, alternating between them for example.
Multi/exec, however, ensures no other clients are executing commands in between the commands in the multi/exec sequence.
Redis is actually single-threaded, which is how every command is guaranteed to be atomic. While one command is executing, no other command will run.
A single-threaded program can definitely provide concurrency at the I/O level by using an I/O (de)multiplexing mechanism and an event loop (which is what Redis does). The fact that Redis operations are atomic is simply a consequence of the single-threaded event loop. The interesting point is atomicity is provided at no extra cost (it does not require synchronization between threads).
Any key-value store (of which Redis is only one example) supports sharding, though certain cross-key functions will no longer work. Redis supports replication out of the box.
Redis is a remote data structure server. It is certainly slower than just storing the data in local memory (since it involves socket roundtrips to fetch/store the data). However, it also brings some interesting properties:
Redis can be accessed by all the processes of your applications, possibly running on several nodes (something local memory cannot achieve).
Redis memory storage is quite efficient, and done in a separate process. If the application runs on a platform whose memory is garbage collected (node.js, java, etc ...), it allows handling a much bigger memory cache/store. In practice, very large heaps do not perform well with garbage collected languages.
Redis can persist the data on disk if needed.
Redis is a bit more than a simple cache: it provides various data structures, various item eviction policies, blocking queues, pub/sub, atomicity, Lua scripting, etc ...
Redis can replicate its activity with a master/slave mechanism in order to implement high-availability.
Basically, if you need your application to scale on several nodes sharing the same data, then something like Redis (or any other remote key/value store) will be required.
Redis lists are ordered collections of strings. They are optimized for inserting, reading, or removing values from the top or bottom (aka: left or right) of the list.
Redis provides many commands for leveraging lists, including commands to push/pop items, push/pop between lists, truncate lists, perform range queries, etc.
Lists make great durable, atomic, queues. These work great for job queues, logs, buffers, and many other use cases.
Sets are unordered collections of unique values. They are optimized to let you quickly check if a value is in the set, quickly add/remove values, and to measure overlap with other sets.
These are great for things like access control lists, unique visitor trackers, and many other things. Most programming languages have something similar (usually called a Set). This is like that, only distributed.
Redis provides several commands to manage sets. Obvious ones like adding, removing, and checking the set are present. So are less obvious commands like popping/reading a random item and commands for performing unions and intersections with other sets.
It depends on kind of dev team you are and your application needs but some notes when to use Redis is probably a good idea:
Caching
Caching using MongoDB simply doesn't make a lot of sense. It would be too slow.
If you have enough time to think about your DB design.
You can't simply throw in your documents into Redis. You have to think of the way you in which you want to store and organize your data. One example are hashes in Redis. They are quite different from "traditional", nested objects, which means you'll have to rethink the way you store nested documents. One solution would be to store a reference inside the hash to another hash (something like key: [id of second hash]). Another idea would be to store it as JSON, which seems counter-intuitive to most people with a *SQL-background. Redis's non-traditional approach requires more effort to learn, but greater flexibility.
If you need really high performance.
Beating the performance Redis provides is nearly impossible. Imagine you database being as fast as your cache. That's what it feels like using Redis as a real database.
If you don't care that much about scaling.
Scaling Redis is not as hard as it used to be. For instance, you could use a kind of proxy server in order to distribute the data among multiple Redis instances. Master-slave replication is not that complicated, but distributing you keys among multiple Redis-instances needs to be done on the application site (e.g. using a hash-function, Modulo etc.). Scaling MongoDB by comparison is much simpler.
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